Chaste Commit::f2ff7ee04e70ac9d06c57344df8d017dbb12b97b
ImmersedBoundaryLinearMembraneForce.cpp
1/*
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34*/
35
36#include "ImmersedBoundaryLinearMembraneForce.hpp"
37
38template <unsigned DIM>
41 mElementSpringConst(1e6),
42 mElementRestLength(0.5),
43 mLaminaSpringConst(1e6),
44 mLaminaRestLength(0.5)
45{
46}
47
48template <unsigned DIM>
52
53template <unsigned DIM>
55 std::vector<std::pair<Node<DIM>*, Node<DIM>*> >& rNodePairs,
57{
58 // Data common across the entire cell population
59 double intrinsic_spacing_squared = rCellPopulation.GetIntrinsicSpacing() * rCellPopulation.GetIntrinsicSpacing();
60
61 // Loop over all elements ( <DIM, DIM> )
62 for (auto elem_it = rCellPopulation.rGetMesh().GetElementIteratorBegin();
63 elem_it != rCellPopulation.rGetMesh().GetElementIteratorEnd();
64 ++elem_it)
65 {
66 CalculateForcesOnElement(*elem_it, rCellPopulation, intrinsic_spacing_squared);
67 }
68
69 // Loop over all laminas ( <DIM-1, DIM> )
70 for (auto lam_it = rCellPopulation.rGetMesh().GetLaminaIteratorBegin();
71 lam_it != rCellPopulation.rGetMesh().GetLaminaIteratorEnd();
72 ++lam_it)
73 {
74 CalculateForcesOnElement(*lam_it, rCellPopulation, intrinsic_spacing_squared);
75 }
76
77 if (this->mAdditiveNormalNoise)
78 {
79 this->AddNormalNoiseToNodes(rCellPopulation);
80 }
81}
82
83template <unsigned DIM>
84template <unsigned ELEMENT_DIM>
88 double intrinsicSpacingSquared)
89{
90 // Get index and number of nodes of current element
91 unsigned elem_idx = rElement.GetIndex();
92 unsigned num_nodes = rElement.GetNumNodes();
93
94 // Make a vector to store the force on node i+1 from node i
95 std::vector<c_vector<double, DIM> > elastic_force_to_next_node(num_nodes);
96
97 /*
98 * Get the node spacing ratio for this element. The rest length and spring
99 * constant are derived from this characteristic length.
100 *
101 * The spring constant is derived with reference to the intrinsic spacing,
102 * so that with different node spacings the user-defined parameters do not
103 * have to be updated.
104 *
105 * The correct factor to increase the spring constant by is (intrinsic
106 * spacing / node_spacing)^2. One factor takes into account the energy
107 * considerations of the elastic springs, and the other takes account of the
108 * factor of node_spacing used in discretising the force relation.
109 */
110 double node_spacing = 0.0;
111 double spring_constant = 0.0;
112 double rest_length = 0.0;
113
114 // Determine if we're in a lamina or not
115 if (ELEMENT_DIM < DIM)
116 {
117 node_spacing = rCellPopulation.rGetMesh().GetAverageNodeSpacingOfLamina(elem_idx, false);
118
119 spring_constant = mLaminaSpringConst * intrinsicSpacingSquared / (node_spacing * node_spacing);
120 rest_length = mLaminaRestLength * node_spacing;
121 }
122 else // regular element
123 {
124 node_spacing = rCellPopulation.rGetMesh().GetAverageNodeSpacingOfElement(elem_idx, false);
125
126 spring_constant = mElementSpringConst * intrinsicSpacingSquared / (node_spacing * node_spacing);
127 rest_length = mElementRestLength * node_spacing;
128 }
129
130 // Loop over nodes and calculate the force exerted on node i+1 by node i
131 for (unsigned node_idx = 0; node_idx < num_nodes; ++node_idx)
132 {
133 // Index of the next node, calculated modulo number of nodes in this element
134 unsigned next_idx = (node_idx + 1) % num_nodes;
135
136 double modified_spring_constant = spring_constant;
137 double modified_rest_length = rest_length;
138
139 // Hooke's law linear spring force
140 elastic_force_to_next_node[node_idx] = rCellPopulation.rGetMesh().GetVectorFromAtoB(rElement.GetNodeLocation(node_idx), rElement.GetNodeLocation(next_idx));
141 double normed_dist = norm_2(elastic_force_to_next_node[node_idx]);
142 elastic_force_to_next_node[node_idx] *= modified_spring_constant * (normed_dist - modified_rest_length) / normed_dist;
143 }
144
145 // Add the contributions of springs adjacent to each node
146 for (unsigned node_idx = 0; node_idx < num_nodes; ++node_idx)
147 {
148 // Get index of previous node
149 unsigned prev_idx = (node_idx + num_nodes - 1) % num_nodes;
150
151 c_vector<double, DIM> aggregate_force = elastic_force_to_next_node[node_idx] - elastic_force_to_next_node[prev_idx];
152
153 // Add the aggregate force contribution to the node
154 rElement.GetNode(node_idx)->AddAppliedForceContribution(aggregate_force);
155 }
156}
157
158template <unsigned DIM>
160 out_stream& rParamsFile)
161{
162 *rParamsFile << "\t\t\t<ElementSpringConstant>" << mElementSpringConst << "</ElementSpringConstant>\n";
163 *rParamsFile << "\t\t\t<ElementRestLength>" << mElementRestLength << "</ElementRestLength>\n";
164 *rParamsFile << "\t\t\t<LaminaSpringConstant>" << mLaminaSpringConst << "</LaminaSpringConstant>\n";
165 *rParamsFile << "\t\t\t<LaminaRestLength>" << mLaminaRestLength << "</LaminaRestLength>\n";
166
167 // Call method on direct parent class
169}
170
171template <unsigned DIM>
173{
174 return mElementSpringConst;
175}
176
177template <unsigned DIM>
179 double elementSpringConst)
180{
181 mElementSpringConst = elementSpringConst;
182}
183
184template <unsigned DIM>
186{
187 return mElementRestLength;
188}
189
190template <unsigned DIM>
192 double elementRestLength)
193{
194 mElementRestLength = elementRestLength;
195}
196
197template <unsigned DIM>
199{
200 return mLaminaSpringConst;
201}
202
203template <unsigned DIM>
205 double laminaSpringConst)
206{
207 mLaminaSpringConst = laminaSpringConst;
208}
209
210template <unsigned DIM>
212{
213 return mLaminaRestLength;
214}
215
216template <unsigned DIM>
218 double laminaRestLength)
219{
220 mLaminaRestLength = laminaRestLength;
221}
222
223// Explicit instantiation
227
228// Serialization for Boost >= 1.36
#define EXPORT_TEMPLATE_CLASS_SAME_DIMS(CLASS)
Node< SPACE_DIM > * GetNode(unsigned localIndex) const
double GetNodeLocation(unsigned localIndex, unsigned dimension) const
unsigned GetNumNodes() const
unsigned GetIndex() const
virtual void OutputImmersedBoundaryForceParameters(out_stream &rParamsFile)=0
ImmersedBoundaryMesh< DIM, DIM > & rGetMesh()
void OutputImmersedBoundaryForceParameters(out_stream &rParamsFile)
void CalculateForcesOnElement(ImmersedBoundaryElement< ELEMENT_DIM, DIM > &rElement, ImmersedBoundaryCellPopulation< DIM > &rCellPopulation, double intrinsicSpacingSquared)
void AddImmersedBoundaryForceContribution(std::vector< std::pair< Node< DIM > *, Node< DIM > * > > &rNodePairs, ImmersedBoundaryCellPopulation< DIM > &rCellPopulation)
ImmersedBoundaryElementIterator GetElementIteratorEnd()
ImmersedBoundaryLaminaIterator GetLaminaIteratorBegin(bool skipDeletedLaminas=true)
ImmersedBoundaryElementIterator GetElementIteratorBegin(bool skipDeletedElements=true)
ImmersedBoundaryLaminaIterator GetLaminaIteratorEnd()
double GetAverageNodeSpacingOfElement(unsigned index, bool recalculate=true)
double GetAverageNodeSpacingOfLamina(unsigned index, bool recalculate=true)
c_vector< double, SPACE_DIM > GetVectorFromAtoB(const c_vector< double, SPACE_DIM > &rLocation1, const c_vector< double, SPACE_DIM > &rLocation2)
Definition Node.hpp:59